Well, the semester is over and here is my final for my character model. There's still a lot I would like to fix on my own time. Modeled and painted using ZBrush 4R6
Friday, June 19, 2015
Friday, March 13, 2015
Thursday, March 12, 2015
Modeling
I haven't done modeling a year and a half, and here I find myself in an advanced modeling class. I was pretty frazzled when the semester first started, but modeling in Zbrush has really sparked a passion in me that I haven't experienced in a long time. I took my Overwatch design of Penn and have begun to model him head to foot. I'm really excited to learn how to do so much more in 3D.
Friday, January 30, 2015
Process stuff
It's been a year since the last update so here's progress shots for a bunch of things I've done this year.
Redesigned Penn and gave him a back view
Redesigned Penn and gave him a back view
Redesigned Aurylia and painted her belongings and facial expressions
Style exploration for Penn
More style exploration for Penn.
Schoolwork, Wreck-It-Ralph character design
Saturday, February 1, 2014
Sunday, October 6, 2013
Penn
This dude's been in my mind for about 5 years now, and it's great to finally have the ability to paint him full-body.
Wednesday, September 11, 2013
Monday, September 9, 2013
Some stuff
Illustration for The Bane of Yoto, an awesome scifi novel and 3D Comic!
Also Pacific Rim fanart... dasvidaniya kaiju mofos
Tuesday, August 6, 2013
Monday, June 24, 2013
Bill Perkins workshop
Had the privilege of studying under Disney illustrator Bill Perkins for the last two days. It was a great experience, so much information. I learned a ton, including how to use oils for the first time. These are from a live model, 20 minutes for blocking and 20 minutes for breakdown. These go chronologically so I hope the comfort level with the medium/process shows.
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